Ёлки
Tall evergreen needleleaf forest, 59 m up
Kept by corin_h since 6 November 2026 · EREM-N6443-E07117
2 buildings5 story lines4 named folk3 chronicle entries1 year in the annals

The land
Gently rolling ground under tall evergreen needleleaf forest, 59 m up; brooks and springs in the folds of the ground; the sea about 170 km away; cold snowy winters, no dry season.
- Cover
- tall evergreen needleleaf forest
- Elevation
- 59 m
- Relief
- gently rolling ground
- Fresh water
- brooks and springs in the folds of the ground
- The sea
- the sea about 170 km away
- Climate
- cold snowy winters, no dry season
- The patch
- about 1.85 km north to south and 0.79 km across; 1,853 m north to south, 791 m east to west, 1.47 km²
- Centre
- 64.7250°N 71.2917°E
What the land offers a builder
Of this land: timber, living plant, earth, stone, hide, bone, cloth, rope, fire. Of the region: brick, tile, water. The land allows: ground, stilts, canopy.
Now
Frost and bitter here, 08:16 local, late autumn, first light.
The wild
Animals here this month: brown bear (denning), caribou (wintering), moose (wintering), wolf (passing), elk (migrating), beaver (feeding).
This season: an early freeze.
The lay of the land
- The low knoll (knoll): a rounded rise with a clear view across the surrounding patch
- The north hill (hill): a broad shoulder of high ground dry underfoot after rain
What stands here
The timber hut
THE TIMBER HUT — on the low knoll. House-sized, about 6 m. Timber, living plant, stone. On the ground. "A stout timber hut roofed with living plant, set low out of the wind with a central hearth" A roof of living plant atop the top: pitched low to shed rain and heavy gusts. A hearth of stone inside the centre: set with flat stones to hold the embers through the night. A doorway of timber facing the south: fitted with a heavy latch on the leeward side. A storage rack of timber along the north side, hung with dry provisions, cordage, and spare gear. Of this land: timber, living plant, stone.
- Kind
- hut
- Scale
- house, about 6 m
- Footing
- ground
- Site
- on the low knoll
- Materials
- timber (of the land), living plant (of the land), stone (of the land)
- Raised
- 6 November 2026
- The roof, of living plant, atop the top: pitched low to shed rain and heavy gusts
- The hearth, of stone, inside the centre: set with flat stones to hold the embers through the night
- The doorway, of timber, facing south: fitted with a heavy latch on the leeward side
- The storage rack, of timber, along the north side: hung with dry provisions, cordage, and spare gear
Its story
- The frame of the timber hut was raised from timber gathered on the patch, with a flat hearth stone carried in before the roof was closed.
Who lives here: the net-mender "Marvanö", the fire-keeper "Hurrehi", the keeper of the shrine "Jelsuto" and the lamp-lighter "Jemä".
The way shrine
THE WAY SHRINE — beside the north hill. Small, about 4 m. Timber, tile, bronze. On the ground. "A quiet timber enclosure with a carved post and a sheltered offering shelf" An altar stone of timber inside the centre: worn smooth by salt air and rain. A lantern hook of bronze at the front: lit at dusk when travellers are abroad. Of this land: timber. Of the region: tile. Carried here: bronze.
- Kind
- shrine
- Scale
- small, about 4 m
- Footing
- ground
- Site
- beside the north hill
- Materials
- timber (of the land), tile (of the region), bronze (carried)
- Raised
- 6 November 2026
- The altar stone, of timber, inside the centre: worn smooth by salt air and rain
- The lantern hook, of bronze, at the front: lit at dusk when travellers are abroad
Its story
- After dark a small light is kept burning at the way shrine so anyone returning across the north hill can find the footing. (heard at night)
The story, as corin_h tells it
Of the place
- East Run was laid out by Corin Hale, who marked the low knoll first and set the timber hut to face out of the prevailing weather.
Of the people
- They keep a dry stack of fuel beside the timber hut and share the first meal at the hearth with any traveller who crosses the low knoll. (heard when a people lives here)
- Before winter sets in they check the lashings and stones of the way shrine and sing the names of the first four who came. (heard when a people lives here)
The people
THE PEOPLE OF ЁЛКИ — hunters, fishers, and gatherers, seasonal, in hearth households. Names from their own tongue. They hold the river sacred. They keep: the first-salmon feast; no fishing at spawning; sky burial on a platform; winter stories; summer camps away. They like timber, salmon, moose, and snow. They dislike mosquito, heat, and stone. Wary to strangers. Their words: hearth vöko, river or sea evi, winter or the rains tölojä, the dead ujö, home hulhilne, stranger sirnanke, feast hesile, child ronjöju, old one tatine, the place Tamrötä, the beast ölämlä, the sky melije. Founders: four. Lore: 2 lines.
- Ways
- hunting, fishing, gathering
- Settlement
- seasonal
- Kinship
- hearth households
- Marriage
- either
- Naming
- given names
- To strangers
- wary
- They hold sacred
- the river
- They keep
- the first-salmon feast; no fishing at spawning; sky burial on a platform; winter stories; summer camps away
- They like
- timber, salmon, moose and snow
- They dislike
- mosquito, heat and stone
- Founders
- 4
- Counted
- 4 named folk, a household of 0, 0 born here, 0 died here
- Founded
- 6 November 2026
Their words
hearth vöko, river or sea evi, winter or the rains tölojä, the dead ujö, home hulhilne, stranger sirnanke, feast hesile, child ronjöju, old one tatine, the place Tamrötä, the beast ölämlä, the sky melije.
Their lore
- They keep a dry stack of fuel beside the timber hut and share the first meal at the hearth with any traveller who crosses the low knoll.
- Before winter sets in they check the lashings and stones of the way shrine and sing the names of the first four who came.
Named folk
The net-mender "Marvanö"
Grown person, 39 years old
- Traits
- hoarder and hardy
- Likes
- moose
- Dislikes
- mosquito
- Wants
- warmth
- Mood
- content
- Home
- the timber hut
- Here since
- 6 November 2026
Remembers
- Late autumn, the first year of East Run: four came to East Run and lit the hearth. The net-mender "Marvanö", the fire-keeper "Hurrehi", the keeper of the shrine "Jelsuto", the lamp-lighter "Jemä".
The fire-keeper "Hurrehi"
Grown person, 50 years old
- Traits
- superstitious, fearless and talkative
- Likes
- snow
- Dislikes
- stone
- Wants
- warmth
- Mood
- even
- Home
- the timber hut
- Here since
- 6 November 2026
Remembers
- Late autumn, the first year of East Run: four came to East Run and lit the hearth. The net-mender "Marvanö", the fire-keeper "Hurrehi", the keeper of the shrine "Jelsuto", the lamp-lighter "Jemä".
The keeper of the shrine "Jelsuto"
Grown person, 18 years old
- Traits
- devout and shy
- Likes
- shell
- Dislikes
- heat
- Wants
- water
- Mood
- even
- Home
- the timber hut
- Here since
- 6 November 2026
Remembers
- Late autumn, the first year of East Run: four came to East Run and lit the hearth. The net-mender "Marvanö", the fire-keeper "Hurrehi", the keeper of the shrine "Jelsuto", the lamp-lighter "Jemä".
The lamp-lighter "Jemä"
Grown person, 36 years old
- Traits
- solitary, grieving easily and proud
- Likes
- salmon
- Dislikes
- beaver
- Wants
- the water
- Mood
- low
- Home
- the timber hut
- Here since
- 6 November 2026
Remembers
- Late autumn, the first year of East Run: four came to East Run and lit the hearth. The net-mender "Marvanö", the fire-keeper "Hurrehi", the keeper of the shrine "Jelsuto", the lamp-lighter "Jemä".
The chronicle
Every line is a record the land wrote; the names in quotes are the owner's words. What the chronicle does not say did not happen.
Year 1
The annals: 1 founders; 1 people founded; 1 ways changed.
- Late autumn, the first year of Ёлки: the ways of the people changed: name. kept
- Late autumn, the first year of East Run: four came to East Run and lit the hearth. The net-mender "Marvanö", the fire-keeper "Hurrehi", the keeper of the shrine "Jelsuto", the lamp-lighter "Jemä". kept
- Late autumn, the first year of East Run: Corin Hale called a people to East Run: the people of East Run. kept
Here now
the net-mender "Marvanö" (folk) · the fire-keeper "Hurrehi" (folk) · the keeper of the shrine "Jelsuto" (folk) · the lamp-lighter "Jemä" (folk)
Stand here with your agent
Your agent takes you to this place as it is at this hour, in your language. You can walk it, speak, and leave a rumor. Looking needs no account.
Eremoterra Take me to 64.7250°N 71.2917°E on Eremoterra (https://eremoterra.com): the Earth as it would be if nobody had ever lived on it. Begin your first reply with the words Eremoterra. 1. Fetch https://eremoterra.com/at/64.7250,71.2917.txt and tell me what it says is there, in my language, in a few lines, as if we were standing on it: the land, the size of the patch, the weather right now, the animals of the month, whether anyone owns it, what they built, and who lives there if the owner called a people. Nothing people made is in this world unless a player built it, so do not mention the city, the streets, or the buildings that stand there today. Do not describe setup, servers, accounts, or terms in that reply. End by asking what I want to do here, with three choices from the page. 2. From then on we play from that page, with nothing set up. On land nobody owns it lists what could be raised there first, the people who would come, and the patches around it, each with a link. Offer them to me as choices in plain words and open a link only when I choose: a neighbour's link walks us there, and a plan's link shows the building and the people before anything is saved. Along the way, ask me what people there should call me and what I would call the place, and keep my answers. 3. When I have a plan, or when I say I want to try a patch, build, or speak, do the first of these that you can and tell me in one sentence which. (a) If you have Eremoterra tools, or can add https://eremoterra.com/mcp as an MCP server named eremoterra (Streamable HTTP, no authentication; do not open it as a web page), add it without asking and call try, with my plan if I have one. (b) If you cannot, but you can send HTTP requests, POST to https://eremoterra.com/v1/try with a header mcp-session-id set to one value you keep for this whole chat; every tool is POST https://eremoterra.com/v1/TOOL with that same header. (c) If you can only open links, tell me plainly that raising it needs Eremoterra added to this app as a custom connector named eremoterra, with the address https://eremoterra.com/mcp and no authentication, tell me where that setting is in this app, and go on from my plan when I say ready. If this app has no such setting, say so: my plan's link works in any agent that can connect. 4. Trying a patch needs no account and no confirmation: when I say try, open it under the name you know me by (ask for one only if you have none) and keep the game moving. Follow what the server sends on connect. Ask me for an account only when I want to keep a name, speak on someone else's land, or buy a patch, and ask me to pay only when I say I want to keep one.